Strategy
Participate in our focus group
Bluecadet invites you to participate in a focus group discussion to help plan a future smartphone program at Longwood Gardens.

The Mobile Content Mandate
Disruptive Innovation (The Low-End Theory)
Troy Lachance speaking at HOW Interactive Design Conference

In web design, like print design, it takes a while to develop an effective creative process—hours of pushing pixels and creating idealized designs (that a client might not approve), making revisions, racking up hours, making more revisions. But eventually, we learn how to make it all work.
HOW I Learned to Stop Worrying and Love the Blog
As designers, we are constantly seeing the work of others—in magazines, blogs, television, advertisements—design is everywhere. Designers are delighted by, and struggle with, this bombardment of images every day. We get inspired, but it becomes a challenge to create something new or unique.
Digital Design in the Multiverse
It is no great secret that the best sources of inspiration for digital work can often be found offline. Recently I took a trip to the National Gallery of Art in Washington, DC and got inspired. Here is Multiverse, Leo Villareal’s 2008 instllation, shoved into the rubric of interactive design.
The Allure of the Duckboat in Mobile
Truth from the outset, I've never completely understood the allure of the duck boat. To orient the uninitiated, the duck boat is a giant military-style transport vehicle built to drive on land or sea. Built in 1942, this giant waterproof jeep was apparently quite a hit with General Patton and Eisenhower. Having outgrown its military usefulness, and in the proud tradition of the Hummer, the duck boat was brought stateside for civilian use.
